The Return To Zork
Activision's 1993 graphic First-Person adventure, “The Return to Zork,” opened new territory by unshackling players from static text, third-person views and linear decision paths.
Players were placed into a game world that enabled meaningful interactions with characters, branching conversations, and object actions … producing a rich immersive experience.
In 2000/2001 James Cameron’s Earthship TV Pioneered 360 Video and 3D digital cinema as used in the pioneering 3D documentary, Ghosts of the Abyss.
Forward Reality’s CEO, Sherri Cuono, enabled video streaming, to be broadcast on the internet, directly from the Titanic itself.